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November 03 2009- Build Notes

Welcome to patch

UI and Game play

  • The chat windows can now be customized to contain the channels you wish. Right click on a window's tab and select it's options. You may now create new windows as well.
  • A new ticketing system has replaced the /bug ui. Continue the great feed back!
  • An icon has been added to the Character select screen to indicate which character is studying.
  • Soldier Eye for an Eye action was added.
Bug fixes

  • Extensive work has been done to reduce login issues.
  • Continued server optimization, including a critical bug fix that was causing lag.
  • Changing from one realm to another at the character select screen now correctly shows the characters you have on that realm.
  • Adding, removing and moving items in the guild bank will now be seen by others as they are happening.
  • The max number of trade skills that one can know no longer includes general crafting.
  • Mobs now properly evade attacks when kited to the edge of their tether.
  • Fixed a bug that stopped one form getting credit for quest kills when in a group.
  • Fixed an issue that was causing too much resistance reduction when Prayer of War expired.
  • Fixed an issue that prevented Shield of Vengeance from returning damage to the attacker.
  • Fixed an issue with Cleave that caused the damage modifier to not correctly apply.
  • Added a debuff icon to Mock.
  • Fixed an issue where Embrace of the Betrayer was incorrectly healing the enemy who was carrying the effect.
  • Fixed an issue where Touch of Harming wasn't utilizing the Wickedness ability.
  • Fixed an issue where Wickedness wasn't applying the correct critical strike bonus.
  • Fixed an issue where Darkside failed to add a bonus to damage for DF stacks.
Known issues

  • When using the new chat window customization features, chat channels added to a window will not show up till one has logged out and back in.

EndBringer - Tuesday, November 03, 2009 06:36 PM